Ayist Games
Worked on the visual novel Novels and the new project DreamChat. Responsibilities included production workflows, task management, monetization, analytics, and content scripting.
- Role: Technical Game Designer
- Period: Jan 2021 — June 2023
- Projects: Novels: Choices Do Matter, DreamChat
- Focus: content quality, monetization, team coordination, and analytics
Links and Project Status
After support ended, the game was removed from app stores.
Novels: Choices Do Matter
- Checked texts before builds and performed final content validation.
- Distributed tasks among game designers.
- Designed and adjusted monetization mechanics.
- Assigned tasks to the technical team (programmers) and creative team (artists, animators, narrative designers).
- Analyzed product data in DevToDev.
- Worked with Git in a team development workflow.
- Scripted chapters in Unity (visual scripting, Blueprint-like) and Ink.
DreamChat
- Participated in building the project from scratch.
- Prepared QA test cases.
- Designed gameplay capabilities and core systems.
- Prepared product documentation.
- Developed monetization mechanics.
- Ran initial testing and assigned tasks to programmers.
- Distributed tasks among game designers.
- Performed DevToDev analytics and worked with SQL.
Tools
- Analytics: DevToDev, SQL
- Development: Unity, Ink, Git
- Processes: task assignment and decomposition for technical and creative teams
Additionally
- Contributed to community workflows and player communication support.